WEBVTT

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Thank you so much for making your time

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to be here. It was really beautiful day

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out here. I landed in New York on

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Monday. It's been so cold since then and

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this was the most beautiful day I've

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seen since I got here. So, I'm really

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glad that all of you decide to be here.

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Hope you can make a meaningful time

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together. As Brian just uh gave a very

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warm introduction, I'm Hi. I'll be the

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first presenter of the event today. And

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uh what I'm going to talk about is the

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timely skills product designers need now

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in 2026.

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So on that note um before I jump into

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topic I wanted to talk a little bit

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about myself or quite a bit about

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myself. Um I am currently a senior

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product designer at Lyft. That photo on

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the left was taken at the New York

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office a couple of days ago when I was

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visiting. And uh before Lyft I was at

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Capital One. That's the photo on the

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right. When I was at Capital One office

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and before these two companies, I was at

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different fintech startups, sometimes

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B2B companies or sometimes 10% startups,

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too. And fun fact, these photos are two

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years apart, but I was wearing the exact

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same vest. So, I guess I really like

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wearing it when I go to the office. A

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little more formal than what I normally

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wear.

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And uh outside of my nineto-five job, I

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am a content creator uh influencer. Um

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so I started this a year ago. Um I got

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blessed by algorithm. So I'm glad the

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account grew very fast and it's been a

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really interesting um challenging

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journey. I found it really difficult to

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understand like what people want to see

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from me but at the same time I really

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like the feeling of connecting with

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people. Yes, internet has its own harms

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but at the same time um when I feel

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connected with people I just see the

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more brighter side of it. And a little

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more about my background. I am

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originally from Korea. The photo on the

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left is when I graduated from my

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undergrad in Korea. And the photo on the

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right, I'm based in Toronto, Canada, but

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the photo is actually in the New York

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City that I took last year. So, um I I'm

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based in Toronto in Canada. Uh I have

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been moving around a lot in Canada, but

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that's where I am now. So, on that note,

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let's get into the topic. I wanted to

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start with this question. What do you

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think is on every product designer's

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mind these days? Like literally every

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day all of the product designers think

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about Yes, you're right. AI. Um, but not

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just AI, AI dot dot dot crying face.

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That's how I feel about it and that's

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how I found most of the product

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designers feel about it or honestly most

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of people feel about these days no

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matter they are in the tech industry or

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in in different industries. And um when

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I think about AI, these are the memes I

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found resonating. Claude just dropped

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another update and I start tearing up

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and they literally drop updates like

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every day if it's not every the other

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day and I was learning and I'm like I

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was just catching up on and you just

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dropped new one. I have to learn it

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tonight otherwise I'm going to be behind

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on it. And the next meme I found is me

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trying to keep up with the 100 new AI

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design tools launched every day. So me

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focusing on one new AI tool while there

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are a ton of AI other tools like

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drowning and I'm like oh my gosh they're

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all dying I don't have time for all of

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them. So that's how I genuinely feel and

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uh I found a lot of designers in these

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industries uh feel that way. So going

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back to this AI dot dot dot I don't

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think it's just this fancy tools that we

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pay a lot of attention to. um they're

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all really great tools have been

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democratizing a lot of skills that was

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limited to um specific experts but at

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the same time I think on the other side

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of this bright side is something deeper

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and something more emotional and these

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are all the honest thoughts that I found

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we share which is like when is my job

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getting replaced is product design going

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to be a thing like in five years like

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dang I know nothing about AI and seems

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like I'm behind of everyone and like

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what the heck another update like I

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should learn about it or everything I

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learned last month is too old now. Let's

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say last month maybe I could tell my

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corkers like this is a new AI tool I

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learned you all got to do it but now

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it's old now. um and I don't know how to

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keep up with it and again the thought

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around like aren't we all just getting

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unemployed soon like when is it

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happening and some exhaustion coming

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from it and uh I want to say the reality

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is this is not just our anxiety this is

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not just our anxious thought or

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delusional thought this is the reality

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these are some of the articles I found

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released from like a couple of months

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ago or this month um layoff in tech

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always always has been a thing but now

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AI is accelerating it even more. It's

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driving it even further. I have a lot of

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friends who got uh laid off like this

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year and honestly I wake up thinking

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like maybe it's going to be next like

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the reality is there. So for that

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reason, we spend a lot of time like

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learning new AI tools like out of FOMO

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like I don't want to get laid off laid

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off like maybe if I learn AI tools more

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maybe I'm going to get laid off later

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than most of people in the industry. So

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we spent a lot of time learning it which

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is great um catching up with what's

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happening in the industry but at the

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same time I want us to like pause here

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for a couple of minutes and actually

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take a step back um beyond just learning

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new AI tools because

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getting better at AI tools and picking

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up more AI knowledge itself doesn't

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solve all the problems. Yes, it's there.

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we got to learn it. But that's not the

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only thing we need to do now.

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So on that note, as we take a step back,

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I want us to think about what AI is

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actually good at versus what AI is bad

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at. They're not perfect at everything.

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So what AI is good at, they're good at

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analyzing data data or recognizing

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pattern as we all know. They're really

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good at skimming through like really

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massive data sets and finding the

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patterns and similarities and anomalies

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and telling us the analysis result much

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faster than the human. And second thing

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um they're really good at automating

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repet repetitive tests such as naming

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all the Figma layers. It used to be

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frame one 05 but then now they named

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into like something more useful or

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writing the code or building a prototype

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based on the existing UX patterns.

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They're really good at it. They're also

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really good at re combining existing

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ideas, pulling in um everything they

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have seen the world and turning into

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what I was looking for. But at the same

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time, AI is bad at those three things.

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Understanding nuance. AI is really bad

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at understanding like sarcasm or passive

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aggressiveness. If it's aggressive,

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they're going to pick it up because it's

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very direct. But passive aggressiveness

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that's so subtle, they're also bad at

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picking up the humor. like something

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that humans can read the room and

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understand from something very subtle.

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AI is not really good at that. And

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second thing is AI is bad at having a

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common sense. I believe all of us

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experience like using chat and you tell

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it to do something but it's just not

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following the common sense and now you

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have to verbalize everything that you

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thought is very common and normal and AI

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does not understand it. And third thing

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AI is bad at is handling unfamiliar

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scenarios. So how AI functions is again

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pulling in what they have seen out there

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and then respond to what they see here.

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But if it's a very new situation they

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didn't get any input on they are going

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to be very bad at responding to it. But

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beyond what AI is bad at I want us to

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think about what AI cannot do. So this

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is beyond what they're bad at. First is

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creating original ideas. AI will never

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give you something that has not existed

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in the world. That's just how AI is

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built. So it will it probably can draw

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your portrait in the style of Picasso or

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Van Go in a very similar way similar

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way. But then it will never draw your

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portrait in the art style that has never

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existed in this world because AI is not

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going to create it. And second thing AI

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cannot do is building trust or

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relationship. So think about like who

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you trust or have good relationship

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with. It comes from the risk and

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vulnerability you have with that people.

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you know that oh this person acts like

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that when they have a bad day and they

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make a mistake and they this is how they

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apologize this is how you make it up to

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so trust trust and relationship is

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coming from the vulnerability and AI has

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does not have that that's why AI is not

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going to be responsible or accountable

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accountable for any tasks you do at work

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and last thing AI cannot do is

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empathizing or motivating so the empathy

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that AI shows is based on what they

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learn They simulate the emotional

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reaction, but it's not that they're

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going to feel the feeling you share with

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AI. Um, and also it's not going to

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motivate you. Think about how many times

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Chachi Pitty told you this is an

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excellent question and you didn't feel

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flattered, right? It tells you like this

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is such a great idea and you're like,

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yeah, of course you tell me all the

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time. You don't feel it compared to if a

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human tells you, hey, that was a really

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great question. You're like, oh, maybe I

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ask a great great question. Right? So

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empathizing and motivate AI is not going

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to do it. And uh what the reason I have

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been talking about this is there's three

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things AI cannot do. It goes into one

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skill which is storytelling. And that's

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the number one skill I would want us to

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focus on.

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In terms of storytelling, this is the

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quote I really like. It's very cliche.

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It's probably overly used um quote in

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marketing world. So it says facts tell

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but stories sell. I found this quote

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really applicable to any industry that

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we can think of. So facts the screens we

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design, the codes we write, um the

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prototype we built, it's going to tell

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the number. Yes, it's going to tell

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something the fact, but what helps you

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sell it is the story. So story really

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goes a long way. And on that note, um,

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going back to this AI tools that we

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looked into earlier as these tools and

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many many other tools are available,

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anyone can build anything. I'm a

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designer now. I can launch an app

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without talking to an engineer. And an

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engineer can design something without

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talking to me at all. So, anyone can

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build everything. Cool. And uh in this

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age

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because everyone can build everything.

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It's not about building fast or many

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anymore. Everyone can do it like um any

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time like overnight while you're

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sleeping. So it being fast or being many

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what you built it's not going to be a

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gamecher. But what matters now is how

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you're going to sell it. It's about how

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you're going to sell it through your

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stories. And storytelling is the best

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way to sell something.

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And on that note, what do you think is a

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really good story? Like what's the story

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that you're like, "Ah, that story was

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really, really good." And uh to be more

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specific, how can we make a good story

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for our audience? Something that will

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help our audience to remember it and

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feel something out of it. And I would

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say the clearest sign of a good story is

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when the audience roots for the

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protagonist success. you see the

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protagonist is struggling and then

00:11:41.600 --> 00:11:44.959
you're like, "Oh, I feel for them. I

00:11:43.120 --> 00:11:47.120
want them to be successful. I want them

00:11:44.958 --> 00:11:49.679
to succeed." So, that's a clear sign

00:11:47.120 --> 00:11:51.679
when um the presenter delivered a really

00:11:49.679 --> 00:11:54.399
good story.

00:11:51.679 --> 00:11:56.639
And I found superhero story is a really

00:11:54.399 --> 00:11:58.879
great example for that. Um I got the

00:11:56.639 --> 00:12:00.720
photos of the Marvel. Um I grew up in

00:11:58.879 --> 00:12:02.559
Korea. I didn't much I didn't watch uh

00:12:00.720 --> 00:12:05.200
much of Marvel stories, but whichever

00:12:02.559 --> 00:12:08.479
background you have, every culture has

00:12:05.200 --> 00:12:12.959
their own superhero story. So what does

00:12:08.480 --> 00:12:15.360
this um superhero story does is they

00:12:12.958 --> 00:12:17.439
follow the hero's journey. You think

00:12:15.360 --> 00:12:20.079
about every superhero that you can think

00:12:17.440 --> 00:12:22.160
of and then they start with some kind of

00:12:20.078 --> 00:12:24.078
conflict. Maybe they got abandoned by

00:12:22.159 --> 00:12:26.319
the parents or the world is falling

00:12:24.078 --> 00:12:29.039
apart or now they got kicked out of the

00:12:26.320 --> 00:12:31.519
village they grew up in. Um so that

00:12:29.039 --> 00:12:33.519
first part is the conflict and now they

00:12:31.519 --> 00:12:35.120
have the failed attempts. They try to do

00:12:33.519 --> 00:12:36.879
something like oh let me save the world.

00:12:35.120 --> 00:12:39.679
Let me be a nice person. let me help

00:12:36.879 --> 00:12:43.120
other people and uh a lot of those

00:12:39.679 --> 00:12:44.719
attempts go into failure and then last

00:12:43.120 --> 00:12:46.959
step is the breakthrough. They make

00:12:44.720 --> 00:12:49.440
their final action and finally works and

00:12:46.958 --> 00:12:52.078
that's how we enter the phase of like

00:12:49.440 --> 00:12:53.920
everyone happily lived ever after. So

00:12:52.078 --> 00:12:58.000
the hero's journey consists of this

00:12:53.919 --> 00:13:00.799
three factors and uh I now want to talk

00:12:58.000 --> 00:13:02.559
about how can we actually replicate this

00:13:00.799 --> 00:13:04.240
at work. Okay, the hero's journey is

00:13:02.559 --> 00:13:07.439
really good, but how can we position

00:13:04.240 --> 00:13:09.440
ourselves like that at work?

00:13:07.440 --> 00:13:11.360
So this is the structure I just showed

00:13:09.440 --> 00:13:14.480
you. So the hero's journey consists of

00:13:11.360 --> 00:13:16.879
first conflict and if second step is

00:13:14.480 --> 00:13:18.480
failed attempts. Not all the things have

00:13:16.879 --> 00:13:21.120
failed attempts and in that case we got

00:13:18.480 --> 00:13:23.600
to talk about the cost of conflict and

00:13:21.120 --> 00:13:27.360
then last step is breakthroughs and

00:13:23.600 --> 00:13:29.759
applying this to work. Conflict means

00:13:27.360 --> 00:13:32.000
the business or user problem or the

00:13:29.759 --> 00:13:34.159
problem that your team has experienced.

00:13:32.000 --> 00:13:36.159
And failed attempts means past

00:13:34.159 --> 00:13:39.679
initiatives that your team or other

00:13:36.159 --> 00:13:41.838
teams worked on and did not pan out. Or

00:13:39.679 --> 00:13:43.838
if you don't have failed attempts, you

00:13:41.839 --> 00:13:45.839
it's your time to talk about the cost of

00:13:43.839 --> 00:13:47.839
conflict, which is the negative impact

00:13:45.839 --> 00:13:50.800
of the problem. And you can really

00:13:47.839 --> 00:13:53.040
expand on how bad the problem was, like

00:13:50.799 --> 00:13:55.439
how severely it was affecting the team

00:13:53.039 --> 00:13:57.838
and the business. And last step, it's

00:13:55.440 --> 00:14:00.000
time for you to position you, your team,

00:13:57.839 --> 00:14:02.000
and your project as the breakthrough.

00:14:00.000 --> 00:14:04.000
See, I'm positioning this amazing

00:14:02.000 --> 00:14:05.440
project as the final solution that's

00:14:04.000 --> 00:14:07.278
solving all the problems that other

00:14:05.440 --> 00:14:09.680
teams could not solve. So, that's the

00:14:07.278 --> 00:14:11.519
step you're going to go through and I

00:14:09.679 --> 00:14:13.439
want to drop a very specific example so

00:14:11.519 --> 00:14:15.360
you can apply it to your working

00:14:13.440 --> 00:14:18.480
situation.

00:14:15.360 --> 00:14:21.919
So let's say we're presenting a project

00:14:18.480 --> 00:14:24.320
at work and uh we can introduce it as

00:14:21.919 --> 00:14:27.198
this project is to reduce the churn

00:14:24.320 --> 00:14:29.199
rate. It's fine. Yeah, it's it's okay.

00:14:27.198 --> 00:14:30.799
Yeah, it's just the work statement

00:14:29.198 --> 00:14:32.479
you're going to going to hear from any

00:14:30.799 --> 00:14:34.319
work. It's fine. It does the job. But

00:14:32.480 --> 00:14:36.000
the audience is not going to really

00:14:34.320 --> 00:14:37.920
engage with their story. Behind your

00:14:36.000 --> 00:14:39.919
Zoom call, they have some kids crying

00:14:37.919 --> 00:14:42.000
next to them or they have some coffee

00:14:39.919 --> 00:14:43.439
machine like just breaking down or maybe

00:14:42.000 --> 00:14:44.480
the car on the street is really loud.

00:14:43.440 --> 00:14:46.720
They're going to listen to you, but

00:14:44.480 --> 00:14:48.800
they're not going to really focus on you

00:14:46.720 --> 00:14:50.800
or like engage with the project that

00:14:48.799 --> 00:14:54.000
you're going to share. So, what you can

00:14:50.799 --> 00:14:56.799
do is following this the hero's journey

00:14:54.000 --> 00:14:58.799
um framework. So, first is conflict.

00:14:56.799 --> 00:15:00.879
We're going to talk about in this

00:14:58.799 --> 00:15:02.240
meeting we're going to talk about the

00:15:00.879 --> 00:15:04.559
problem the business has been

00:15:02.240 --> 00:15:06.879
experiencing in the past three quarters.

00:15:04.559 --> 00:15:09.838
We have been seeing consistent drop off

00:15:06.879 --> 00:15:11.838
of users 15%

00:15:09.839 --> 00:15:14.320
every month after three months of

00:15:11.839 --> 00:15:17.120
signing up to our product. This has been

00:15:14.320 --> 00:15:20.079
costing to our business a lot. To be

00:15:17.120 --> 00:15:23.120
more specific, it created a loss of this

00:15:20.078 --> 00:15:26.239
many dollars of marketing every month.

00:15:23.120 --> 00:15:28.000
So this marketing budget gets wasted

00:15:26.240 --> 00:15:30.959
because marketing team spends a lot of

00:15:28.000 --> 00:15:33.440
money on acquiring new users and uh

00:15:30.958 --> 00:15:35.278
improving the brand awareness. So people

00:15:33.440 --> 00:15:37.040
have better awareness of the brand and

00:15:35.278 --> 00:15:39.198
then more people get interested in

00:15:37.039 --> 00:15:42.319
joining our product. Well, that money

00:15:39.198 --> 00:15:44.879
got wasted and past projects like this

00:15:42.320 --> 00:15:47.760
project or that project did not

00:15:44.879 --> 00:15:50.159
meaningfully improve the churn rate and

00:15:47.759 --> 00:15:52.958
from those failed uh attempts we learned

00:15:50.159 --> 00:15:55.360
that what actually mattered is this xyz

00:15:52.958 --> 00:15:58.239
meaningful insight

00:15:55.360 --> 00:16:00.240
and leveraging this important lesson and

00:15:58.240 --> 00:16:02.320
we're going to the breakthrough part. We

00:16:00.240 --> 00:16:04.560
discovered that users who turned

00:16:02.320 --> 00:16:07.278
consistently did this very unique

00:16:04.559 --> 00:16:10.638
behavior especially after two weeks of

00:16:07.278 --> 00:16:13.679
acquisition. So our learning is that oh

00:16:10.639 --> 00:16:16.399
this two weeks of acquisition after that

00:16:13.679 --> 00:16:19.838
um that's the best time for us to tackle

00:16:16.399 --> 00:16:22.320
this user churn problem. So for that

00:16:19.839 --> 00:16:25.440
reason our project targeted that unique

00:16:22.320 --> 00:16:27.600
behavior we found from users and res

00:16:25.440 --> 00:16:30.560
resulted in reducing the churn rate by

00:16:27.600 --> 00:16:31.839
8%. And from now on I'm going to walk

00:16:30.559 --> 00:16:33.919
you through the design solution we

00:16:31.839 --> 00:16:36.000
built. And from there your audience will

00:16:33.919 --> 00:16:38.078
be like oh oh your team tried something

00:16:36.000 --> 00:16:39.759
and you failed and like oh this is the

00:16:38.078 --> 00:16:41.519
best solution you found. They already

00:16:39.759 --> 00:16:43.278
gone through the here's journey very

00:16:41.519 --> 00:16:45.039
quickly in a way that they will get more

00:16:43.278 --> 00:16:46.480
interested in the story you were talking

00:16:45.039 --> 00:16:48.799
about.

00:16:46.480 --> 00:16:51.600
So going back to this slide I said

00:16:48.799 --> 00:16:54.078
earlier um when the audience roots for

00:16:51.600 --> 00:16:56.879
the protagonist success you have to

00:16:54.078 --> 00:16:59.519
think of it as when you apply to work

00:16:56.879 --> 00:17:02.958
the audience is your stakeholder your

00:16:59.519 --> 00:17:05.439
manager or product manager engineers or

00:17:02.958 --> 00:17:07.678
CTO CEO everyone you have to get the buy

00:17:05.439 --> 00:17:10.720
in from um for your project to be

00:17:07.679 --> 00:17:14.079
successful and the protagonist here is

00:17:10.720 --> 00:17:15.679
you or your project or your team in a

00:17:14.078 --> 00:17:17.599
way that your stakeholder will be like,

00:17:15.679 --> 00:17:19.600
"Oh, I want this team's project to be

00:17:17.599 --> 00:17:23.279
successful. I want their stuff to go

00:17:19.599 --> 00:17:27.519
well." So, that's how you can apply um

00:17:23.279 --> 00:17:30.160
the trait of a good story um into the

00:17:27.519 --> 00:17:32.879
project that you're working on.

00:17:30.160 --> 00:17:35.038
So, going back to the structure,

00:17:32.880 --> 00:17:37.200
I want to say the most important part is

00:17:35.038 --> 00:17:39.440
the second one. failed attempts, cost of

00:17:37.200 --> 00:17:41.360
conflict, like all the ugly side that

00:17:39.440 --> 00:17:43.038
you normally don't want to talk about,

00:17:41.359 --> 00:17:45.359
especially at work because it doesn't

00:17:43.038 --> 00:17:46.798
sound great, but that's what makes a

00:17:45.359 --> 00:17:49.519
story really, really, really

00:17:46.798 --> 00:17:51.759
interesting. Imagine there's just a flat

00:17:49.519 --> 00:17:53.599
perfect story like, oh, there was a

00:17:51.759 --> 00:17:55.599
problem and I solved it immediately and

00:17:53.599 --> 00:17:57.839
you're like, yeah, okay, good for you.

00:17:55.599 --> 00:17:59.359
But if you saw someone or the team

00:17:57.839 --> 00:18:01.199
struggling through something, then

00:17:59.359 --> 00:18:03.519
that's how the audience starts rooting

00:18:01.200 --> 00:18:06.319
for you. And I want to tell you that

00:18:03.519 --> 00:18:08.480
this is the part AI cannot generate. You

00:18:06.319 --> 00:18:10.720
have all these ugly sides because you

00:18:08.480 --> 00:18:13.200
are the living human living in this

00:18:10.720 --> 00:18:15.839
world and making the mistakes out of it.

00:18:13.200 --> 00:18:17.519
And AI is not going to create that for

00:18:15.839 --> 00:18:19.439
you because AI is not just walking

00:18:17.519 --> 00:18:21.279
around running into all the people with

00:18:19.440 --> 00:18:24.400
different personalities and like unique

00:18:21.279 --> 00:18:26.798
problems of the team. And at this point

00:18:24.400 --> 00:18:28.960
you may think like but AI can write me a

00:18:26.798 --> 00:18:30.720
story. I asked Claude yesterday night

00:18:28.960 --> 00:18:32.960
and wrote me a pretty good story. like

00:18:30.720 --> 00:18:34.720
what about that? And I want to tell you,

00:18:32.960 --> 00:18:37.759
yes, it will write you a story, but

00:18:34.720 --> 00:18:41.200
that's something nonoral that's copy and

00:18:37.759 --> 00:18:43.359
pasted and perfectly polished. And think

00:18:41.200 --> 00:18:45.600
about a very perfectly polished story.

00:18:43.359 --> 00:18:47.918
You're not going to engage with it. It's

00:18:45.599 --> 00:18:50.240
very flat. And since it's copy and

00:18:47.919 --> 00:18:51.919
pasted, maybe it will pull in some

00:18:50.240 --> 00:18:53.679
articles that someone wrote about the

00:18:51.919 --> 00:18:56.080
work conflict they wrote about. they'll

00:18:53.679 --> 00:18:58.320
maybe uh recombine that into the story

00:18:56.079 --> 00:19:00.240
that you can copy, but it's not going to

00:18:58.319 --> 00:19:03.038
give you an original story because AI

00:19:00.240 --> 00:19:04.558
was not at your work talking to your

00:19:03.038 --> 00:19:06.879
co-workers and your managers. They're

00:19:04.558 --> 00:19:09.678
not doing it for you. So, I want to tell

00:19:06.880 --> 00:19:13.120
you the most interesting part of your

00:19:09.679 --> 00:19:15.840
story comes from the your originality.

00:19:13.119 --> 00:19:17.918
And out of your originality, what people

00:19:15.839 --> 00:19:19.918
find most interesting are usually not

00:19:17.919 --> 00:19:22.559
the beautiful sides like, oh, I got

00:19:19.919 --> 00:19:25.520
promoted to this role. I moved to this

00:19:22.558 --> 00:19:27.440
company, I got a raise by this much. All

00:19:25.519 --> 00:19:29.440
the beautiful sides is like, yeah, okay,

00:19:27.440 --> 00:19:32.320
great. But like they don't have strong

00:19:29.440 --> 00:19:34.720
emotional engagement to it. What people

00:19:32.319 --> 00:19:37.119
had the strongest interest in is the

00:19:34.720 --> 00:19:39.279
ugly sides. Such as what you and your

00:19:37.119 --> 00:19:42.079
team were struggling with and how did it

00:19:39.279 --> 00:19:43.918
affected the team in a negative way. um

00:19:42.079 --> 00:19:46.159
what you or the team like

00:19:43.919 --> 00:19:48.320
misinterpreted, what was an oversight,

00:19:46.160 --> 00:19:50.400
what was the mistake you you made and

00:19:48.319 --> 00:19:53.038
why was there a conflict and how did you

00:19:50.400 --> 00:19:55.519
convince the team and what were all the

00:19:53.038 --> 00:19:58.798
push backs and frictions you experienced

00:19:55.519 --> 00:20:00.879
along the way? So as you share this,

00:19:58.798 --> 00:20:04.879
this is what makes your story much more

00:20:00.880 --> 00:20:07.120
engaging, unique and compelling.

00:20:04.880 --> 00:20:09.679
So now I got this blank slide. I was

00:20:07.119 --> 00:20:12.000
thinking a lot about how I could wrap up

00:20:09.679 --> 00:20:14.400
what I have prepared for you and give

00:20:12.000 --> 00:20:17.279
you one takeaway to step away with when

00:20:14.400 --> 00:20:19.280
you leave this room later and uh I

00:20:17.279 --> 00:20:22.079
decided to go back to my originality

00:20:19.279 --> 00:20:24.079
which is my background in Korean. And

00:20:22.079 --> 00:20:27.759
this is the expression I really like in

00:20:24.079 --> 00:20:30.558
Korean. I'll read it as

00:20:27.759 --> 00:20:32.558
and that means if I translate it word by

00:20:30.558 --> 00:20:35.359
word it means to move move people's

00:20:32.558 --> 00:20:38.240
hurts and to be more contextual. means

00:20:35.359 --> 00:20:42.000
to resonate with somebody. You touch

00:20:38.240 --> 00:20:43.919
them emotionally or you inspire them or

00:20:42.000 --> 00:20:47.200
you sometimes steer something in the

00:20:43.919 --> 00:20:49.600
people. So that's the expression that I

00:20:47.200 --> 00:20:52.000
really like and I wanted to tell you a

00:20:49.599 --> 00:20:54.558
good story is the one that moves

00:20:52.000 --> 00:20:57.839
people's hurt. Story is a really great

00:20:54.558 --> 00:21:01.519
tool to engage someone emotionally which

00:20:57.839 --> 00:21:04.158
AI a lot of times lack at. So this is a

00:21:01.519 --> 00:21:06.879
one quote I hope you can remember as the

00:21:04.159 --> 00:21:09.600
only takeaway out of my talk is the

00:21:06.880 --> 00:21:12.480
stories that move people's hurts um come

00:21:09.599 --> 00:21:15.279
from your lived experience and your

00:21:12.480 --> 00:21:17.519
originality story again is a really

00:21:15.279 --> 00:21:20.240
great tool. So how I hope you can

00:21:17.519 --> 00:21:22.879
leverage it as something that really

00:21:20.240 --> 00:21:26.798
unique to you that you cannot replicate

00:21:22.880 --> 00:21:28.480
or ask AI to generate even tonight um

00:21:26.798 --> 00:21:30.558
when you go back home brush your teeth

00:21:28.480 --> 00:21:31.759
and lie down on your bed you probably

00:21:30.558 --> 00:21:34.879
will forget about most of the things I

00:21:31.759 --> 00:21:36.640
talked about and in a few weeks or a few

00:21:34.880 --> 00:21:39.039
months you probably would have forgotten

00:21:36.640 --> 00:21:43.360
about me or how I looked where this was

00:21:39.038 --> 00:21:45.759
exactly but if my story moved your heart

00:21:43.359 --> 00:21:48.479
you will remember the feeling and story

00:21:45.759 --> 00:21:51.519
is a really strong way to give you

00:21:48.480 --> 00:21:53.200
certain feeling and that's how you build

00:21:51.519 --> 00:21:55.038
something that's going to get remembered

00:21:53.200 --> 00:21:58.038
by people. Thank you so much for

00:21:55.038 --> 00:21:58.038
listening.
